The Seasons mod changes the fundamental way to play Farming Simulator by introducing seasons and changing all aspects of the gameplay, such as weather, growth, economy, vehicle maintenance and animals to suit. – Many more small and big fixed and improvements. – Improved building and US/DE map Seasons masks. – Improved animal balancing and information. – Fixed issues in weather generation and weather forecast that could cause lag. – Fixed issue with drought damage on new saves. – Fix issue where growth conflicts with basegame. – Fix for maps causing crashes: no crash but map still won’t work due to engine limitations until it’s updated by the map author. – Added snow contracts (need map support). – Fixes for the weather generation freezing gameplay. – Fix for massive amounts of snow in special case. – Fixes for some special cases with maps and other mods. ![]() – Animals now have a name (number) so you can identify them easier. – New animal screen in the Seasons menu with more details. – Grass growth has been updated to fix second-year growth. ![]() – Fix for some rotting bales when they should not rot. Winter is coming… and spring, summer and autumn too.
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